Factorio compact red circuit blueprint. Optimized production chains.

Factorio compact red circuit blueprint. Optimized production chains.

Factorio compact red circuit blueprint. 0a [item=advanced-circuit] (11,25i/s) V2. I learned alot making this hopefully you find it interesting. All red… Hello r/factorio! This is my first post here, and I proudly present to you my design for red circuit production from copper, iron and plastic. 5%) in the main rows of assemblers. Jul 10, 2019 · I have made a blueprint for every circuit (green/red/blue), and made them as compact as possible while maintaining the ability to make them tileable. 1. 40% faster and should take less green circuits, perhaps even as much as 50% less. 2c [item=advanced-circuit] (30,8i/s) V1. They require an oil processing setup as they are produced using plastic bars. Please provide blueprints!. Oct 17, 2020 · I've added another version of the red circuit production with only prod modules and full belt consumption of plastic/green circuits. The two copper cable assemblers surrounded by red circuit Dec 5, 2021 · Circuit Book (Green/Red/Blue) Circuits V3. Design / Blueprint Share Add a Comment Sort by: Best Open comment sort options Top New Controversial Old Q&A Pun_Demic • Nov 27, 2019 · Here is a similar design that includes green circuits manufacturing, the one I use in my current base: Red&Green. Compact module production [28x24] (check comments for info and blueprint) Design / Blueprint 377 Sort by: 1. 369K subscribers in the factorio community. More incoming as I check and refine my old designs for 1. My factory doesn't make nearly enough plates (or consume enough green chips) to saturate the belt. Search the tags for mining, smelting, and advanced production blueprints. It only uses Blue and Yellow inserters so it's quite… 31 votes, 20 comments. Find blueprints for the video game Factorio. 1 226 votes, 78 comments. Easily scalable red circuit build. The inserters are demand-responsive, controlled by either logistics network or circuit network, but if you want to control it from the logistics network, then remove the red wires. 0 [item=advanced-circuit] 02 (9x tileable = 22,5i/s) V1. 248 votes, 17 comments. I have made a blueprint for every circuit (green/red/blue), and made them as compact as possible while maintaining the ability to make them tileable. Dec 23, 2016 · Early super compact GREEN CIRCUIT Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 368K subscribers in the factorio community. But good to see new/advanced designs! 367K subscribers in the factorio community. 15 tileable, perfect ratio, advanced circuit production for midFactorio green circuit. 1 section consumes 1 full blue belt of green circuits and plastic and outputs 0. My design goals are: Density: The fraction of tiles occupied by assemblers is 6/11 (54. Mar 17, 2019 · Here's a late game red circuit setup with beacons producing 2. Unfortunately, with red circuits, it’s impractical to fill a whole blue belt with a single column due to both size and input constraints, so this Dec 19, 2021 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Passive provider chests are used in all blueprints with chests, even if the blueprint is something you'd need to make early game (when you wouldn't have any passive provider chests). Hi, i recently played around with designing production lines that need 2 conveyor belts to be fed their needed items (so all 3 or 4 part recipes). It consists of 8 copies of this design (blueprint string). I tried my best at making the most compact belt-based blue circuit production and I think I mastered it. For now, it's in read-only mode. After working on a design for late-game green circuit production, I decided to tackle circuit production using the same design constraints: entirely belt-fed, a consistent 8 beacons per assembler, and enough output per column to fill a whole belt. Green/Red/Blue Circuit Designs by Nilaus - FACTORIO MASTER CLASS 4 days ago · Explore the ultimate Factorio blueprints guide with layouts for rail, train, crafting stations, and space travel. That is pretty dense. [item=electronic-circuit] 03 (9x tileable = 90i/s) V1. 7 blue belt of red circuits. 2 blue belts). Please provide blueprints! Find blueprints for the video game Factorio. In my continuing efforts to work toward a megabase, I have designed this beaconed red circuit factory. Optimize your base using Nilaus Factorio blueprints and more. This build took me a while to design (most of it doing my best to This red circuit setup fully consumes 8 blue belts of green circuits and plastic bars, producing 13440 red circuits per minute. I have done this for both early game (yellow belts, assembly machine v1) and mid game (blue/red belts, assembly machine v3, no beacons). Circuit Book (Green/Red/Blue) This vanilla Factorio blueprint is a tileable plan made for new players. Inputs can be upgraded to red belts to support 20 arrays, yielding a full belt of red circuits. Dec 18, 2023 · Description top yellow belt =red circuit output top red belt = copper wire output bottom yellow belt = copper plates input bottom red belt = green circuit and plastic input Hey everyone, as a huge fan of Nilaus' masterclass series and blueprint books, I always was a bit unsatisfied with his Green Circuit builds for early/mid game (red belts / pre-beacon). This will output half a belt of red circuits. Based on the 1 copper wire assembler can support 6 red circuit assemblers principle and working from there, trying to keep it compact, but tile-able. Share your designs. Need like 4 Mar 14, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Still in planning phase: Train only &qu Dec 26, 2024 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Sep 25, 2014 · Red Circuit Fact. doing it this way allows for the most compact build-style possible while not using Oct 11, 2020 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. May 6, 2021 · For those who want to import the blueprint strings of the Factorio red circuit, first of all, copy the blueprint from this page or from the official website of Factorio Print. 364K subscribers in the factorio community. Oct 10, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 38 votes, 21 comments. Please provide blueprints! I made a slightly more compact early-game green circuits build than the standard by using the extended red underneathies! It's tileable, too! May 10, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Feb 4, 2024 · 359K subscribers in the factorio community. and all powered. Thoughts on my Red Circuit Design? It's tileable and uses mostly perfect ratios. belted (no robots), fully 8-beaconed, tileable, vanilla! renders and more information on FactorioBin and forum topic regarding my blueprints and other neat things. Thanks in advance is this a good red circuit setup? it's very slow but without cheesing with blueprints from you guys i'm not sure how to improve it. Nov 12, 2014 · Hi folks, here are some some highly compact factory module patterns I have been using for red and green science pack production, which are very easy to attach to your main copper/iron/circuit trunk. It's not meant to be super compact or high performance, but I found it's about the right ratio of red:green circuits for most everything related to science and rockets for those of us just excited to send something into space. The blueprint can be found here 352K subscribers in the factorio community. Red circuits consume 2 plastics and 2 circuits per run, which is 8 seconds I think? You can easily combine those two onto one belt if you only have that many factories making it per blueprint. Please provide blueprints! 169 votes, 44 comments. Dec 18, 2023 · Description top yellow belt =red circuit output top red belt = copper wire output bottom yellow belt = copper plates input bottom red belt = green circuit and plastic input Jan 4, 2020 · 2 Belts Red Circuit (Beaconed) Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 135 votes, 20 comments. 2D Expandable. Jun 21, 2019 · 135 votes, 20 comments. I figure with different module combinations and belt speeds it's easiest to just share one tile. Mar 11, 2017 · Simple integrated blue circuit processing by vanatteveldt » Sat Mar 11, 2017 12:05 pm Nov 24, 2019 · Copy blueprint And this is the blueprint without the additional inserter and power pole machines (it also removes 1 iron gear, 2 copper cable and 1 green circuit machines): Inserters with filters are included in the blueprints only to indicate where resources should be sent in (you do not need to actually build the inserters). Grenade ingredients come up vertically from the bottom. 366K subscribers in the factorio community. The first is my early game build the ratios should be good, It produces its green circuits on site, however it is a mess. If my math is right you will need (40x0. 363K subscribers in the factorio community. 260 votes, 42 comments. 373K subscribers in the factorio community. e. Compact Green / Red / Blue Circuit Blueprint Does anyone have a blueprint ? I have found some online buy whenever i import it says failed to import H something. Not necessarily the most efficient use of assembler capacity, but it ensures that the red circuits aren't eating everyone else's greens. Compact design. Jan 2, 2017 · Not bad. 0 - reworked green circuits with less splitters and more productivity modules - added a larger version of red circuit production - added train (RHD) based late game productions for all tiers - added simple Fuel supply system Robots! It means you can extend or stack the blueprint, then expanding production of what you're assembling by copying the build adjacent to the one I linked. circuits], also the very last blue Check out Factorio School Factorio School is a rewrite of Factorio Prints where search works across all blueprints, not just the current page. Changelog So I always see SPM setups and they always bring in circuits on the bus but I am having MAJOR trouble as a new player getting blue circuit production high enough while maintaining green/red circuits at the same time. It would seem one full express belt each of copper plates, plastic, and green circuits will support 96 level 3 Assembly machine making Advanced Circuits. Jun 6, 2017 · I have a somewhat large factory, probably short of qualifying as a mega-base, but sufficient for most things. *Blueprint Link: ht 370K subscribers in the factorio community. Useful blueprints for different phases in the game. The best build I have found by googling what other After so many perfect ratio builds, I found it refreshing to create this where the production of green circuits is the excess from producing red circuits. Please provide blueprints! Oct 8, 2020 · FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Here's a compact logistics hub for all levels of belts and (non-filter) inserters. 384 votes, 62 comments. Please provide blueprints! Compact Advanced Circuits from Raw Materials - (900/min or 1 Full Yellow Transport Belt) - HD Zoom Image 2 days ago · Discover Factorio blueprints with automatic factory calculators, lightning-fast search, and advanced filtering. 358K subscribers in the factorio community. Dec 18, 2023 · Description top yellow belt =red circuit output top red belt = copper wire output bottom yellow belt = copper plates input bottom red belt = green circuit and plastic input Apr 27, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. The following blueprint book includes both a blueprint of a single column (40/s), as well as the tiled version in the screenshot (200/s). Any improvements? Design / Blueprint Share Add a Comment Sort by: Best Open comment sort options Top New Controversial Old Q&A Cruzz999 • Book of factories that are as simple and compact as possible to build advanced factories. Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices Optimized production chains. The data from Factorio Prints will be copied to Factorio School no more than once each day. Community-run subreddit for the game Factorio made by Wube Software. 225 votes, 38 comments. Once you have copied it, the next thing that should be done is to go back to your game. May 10, 2016 · Re: Red Circuit Factory (basic) by NotABiter » Wed May 11, 2016 12:13 am If you put the plastic on the other side of the belt, then you can use that same belt to output your red circuits. Looks pretty compact. Blueprint Find blueprints for the video game Factorio. Blueprint attached. So I removed all the belts and inserters, and re-designed it. Please provide blueprints! 62 votes, 13 comments. I find it easier to make the wires and just place them onto a second belt, rather than try to direct insert like that. Please provide blueprints! After working on a design for late-game green circuit production, I decided to tackle circuit production using the same design constraints: entirely belt-fed, a consistent 8 beacons per assembler, and enough output per column to fill a whole belt. 26 tall and 19 Wide. interestingly enough, i first used it for red circuits too and am pretty happy with it, so here's a screenshot of the design. i know people here don't really like wire on belts, so if there's enough demand i can try and make another version that makes wire onsite, but also it's not that hard to make a 12 beacon wire setup so idk Dec 2, 2020 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. If you'd like to follow along with progress, or help out, please see the discussion of the issues on Apr 28, 2023 · Advanced circuits (or "red circuits") are used as components in most high-tech items, most notably in chemical science packs, but also logistics robot items, modules, and equipment. 0a [item=processing-unit] (45i/s) V1. I'm assuming there is a better way to May 10, 2017 · Logistic integrated green+red circuit Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 371K subscribers in the factorio community. Produces 48 items. Then just put a smart inserter at the end of that belt to collect the red circuits into a single box. 5%. You can also find it on Factorio. Mar 9, 2024 · Circuit red factorio layout blueprint compact ultra commentsFactorio prints My 0. 0. 8k/m red circuit setup - consumes full blue belt of plastic and green circuits Design / Blueprint Add a Comment Sort by: I was particularly proud of this one, so I decided to share it. Jun 4, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Please provide blueprints! Apr 14, 2023 · 4. 1K votes, 106 comments. one small note: the red circuit design inputs copper wire. Cheers! You do not have the required permissions to view the files attached to this post. Red circuits should produce approx. Please provide blueprints! This has Direct-Insertion of grenades, and the Sulfur/Red Circuits travel thru horizontally from the right. I replaced the green circuit belt entirely in my setup. circuits to overflow to [---/adv. Dec 5, 2020 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Find blueprints for the video game Factorio. Please provide blueprints! Aug 23, 2024 · Unlock Factorio's blueprint secrets with 5 beginner builds to boost productivity, streamline processes, and simplify gameplay. I spent a few hours trying to create the most compact tileable Red Science blueprint available. It isn’t necessarily the most optimal design in existence, but it’s fairly compact, reasonably efficient, and satisfies my particular aesthetic choices. 359K subscribers in the factorio community. Please provide blueprints! Apr 18, 2020 · UPS Optimized Green Circuits 45/s Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Feb 16, 2019 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. However, the creator of this blueprint suggests the following recommendations when applying the plan: Operate as many trains as possible 35 votes, 13 comments. I am currently updating this old guide to include blueprints for every part and stage in the game. Please provide blueprints! Mar 21, 2021 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 20 blocks high and 48 wide. Please provide blueprints! Beaconed, belt-based, compact 1. 4k/m with 32 assemblers. circuit/smart inserter], the smart inserters are blocked by another tunnel hood to allow the adv. If the rows used for input and output belt-fu are counted, this drops to 41. The next two are the same, the first (2nd in total) is a single segment. Looking for a reliable End Game Advanced Circuit blueprint in Factorio?This video showcases a Red Circuit setup that makes 480 per second. It is a work in progress. 4)=1,30 assemblers to keep the wire belt saturated. It uses 6 machines and minimal beacons, but uses splitter and belt weaving. Calculate production rates, find optimal designs, and organize your Factorio blueprints efficiently. Please provide blueprints! Jan 17, 2017 · Factorio 1. However that science blueprint from eqrlier today works a treat. It has fixtures and structures that create and deliver blueprints to designated areas. 350K subscribers in the factorio community. Each copy consumes a belt of green circuits, a belt of plastic, and about 71% of a copper plate belt, using minimal required number of assemblers. 0 [item=advanced-circuit] 01 (10x tileable =15i/s) V1. Am I wrong? EDIT: I know I went overkill on wires, but since I needed 2,38 assemblers and I could fit more I went with 4 assemblers per lane instead of That blueprint is one tile. Dec 5, 2021 · Circuit Book (Green/Red/Blue) Circuits V3. Dec 5, 2021 · V3. Jul 15, 2014 · Advanced Circuits Most of what is needed for a fairly fast production of advanced circuits This looks very nice! Does the copper wire keep up? For a quarter blue belt of circuits you will need a full blue belt of copper wire (1:4). Thank you. Jun 30, 2023 · Plastic Silicon Green circuits Red circuits Iron plate Batteries Rare metals Copper plate Steel plate Stone ore Stone brick Glass Lubricant (piped / barrel) Required logistic storage input mainly for advanced late-game products Low density structures Imersium plate Heavy composite Dynamic emiter Blue circuits Heavy bearing Imersium gear wheel Challenged myself to make most compact Mall with belts. Dec 5, 2021 · V3. Nov 15, 2014 · I'm especially proud of the red circuit line, it starts as [wires/---] then [wires/adv. Modular. png Copy blueprint 10 and 12 machines for red and green is preparing for scaling quite big already (5 and 6 can be enough for early game). When you are in your game, go to your Blueprints folder. Please provide blueprints! Densely-packed tileable Blue chips from basic resources. Blueprint in comments. It has size 73 x 61 = 4453 and contains 120 circuit assemblers and 180 cable assemblers, for a circuit assembler density of 1 per 37. 1 It comes in 3 sections that fit together snugly: the iron smeltery has a density of 9 tiles/furnace, the copper smeltery has a density of 8 tiles/furnace, and the green circuit assemblers which have a density of 36 tiles/green circuit assembler, making it overall extremely compact. 370K subscribers in the factorio community. Then I stumbled upon this blueprint. 360K subscribers in the factorio community. Feb 23, 2016 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Half a yellow belt of red circuits, which takes a full copper and green circuits belt. May 7, 2017 · Useful blueprints for different phases in the game. new player, about 30 hours total. They barely fit into a city block and are way too complicated to place manually. 25)/ (5. 0 is here and so are some Updated Designs! Neat and compact furnace, circuit and other designs. Feb 16, 2024 · So my bootstrap red circuit blueprint now makes its own green circuits. the numbers for the individual colors: Sep 13, 2019 · Anyone have a good, end-game red circuit factory build? It can be bot based or belt based, just looking for some ideas on an efficient build Showing 1 - 4 of 4 comments Killcreek2 61 votes, 35 comments. Dec 28, 2015 · I haven't done much of the math about this setup, but I'm certain that the copper wire transport belts need to be red belts or better. See the images on how to extend it. the numbers for the individual colors: Find blueprints for the video game Factorio. I wanted to make it compact and tileable, unfortunately I couldn't find a way to do so without using a couple Blue Undergrounds. Because everyone who finished the game at least once knows you always underestimate the need for red circuits. Each lane uses approximately 1 belt each of green circuits and plastic (as well as a smaller amount of copper) to produce about 30 red circuits/s, resulting in a total of just over 90 circuits per second (i. circuit], wires are blocked by tunnel hood and adv. It is tileable up to a full blue belt as an output! (21 times) Input for what you see here is: 12 blue belts and 6 red belts of copper 12 blue belts and 1 red belt of iron 2 blue belts and 1 red belt of plastic I can´t imagine it being any smaller but some minor improvements might be possible. For this reason, I rarely ever built them. 0 this is my blueprint book for all three types of circuits. Still in planning phase: Train only &qu Additional information and explanations: I'll start off with a bang, and show a really large version which produces 6 red belts worth of electronic circuits using only M2 assemblers. 345K subscribers in the factorio community. Here are two of my red circuit builds !blueprint Blueprint book. 0a [item=processing-unit] 01 (3x tileable = 4,05i/s) V2. circuits move over a lane for [adv. 5x1. I reached the point where I was building a separate area to create Advanced Circuits (Red). School or Factorioprints. Please provide blueprints! Nov 23, 2024 · You can weave your iron under the EM plants to free up that middle line and allow your factories to output one belt on both sides When I eventually return to Factorio, I'll try to remember your advice. Here is the basic design with initial inputs: And it is tileable: With Assember 2's, yellow belt inputs can support exactly 10 arrays (60 red circuit assemblers). You can probably get away with yellow belts everywhere else to make the setup (alot) cheaper. axipg jmomiqf fvif ssbrmwvc yoqttp sgisuwa mhdaa vjlpkihi myevu wmle